AI Insights · Timothy · July 2024
Top 5 Cooking Games on iOS in Brazil Q2 2024
Explore the performance of the top 5 cooking games on iOS in Brazil during Q2 2024, focusing on downloads, revenue, and weekly active users.
In Q2 2024, the top 5 cooking games on iOS in Brazil showed diverse trends in downloads, revenue, and weekly active users. Here’s a detailed look at their performance, based on data from Sensor Tower.
Pizza Ready! from Supercent, Inc. saw a varied trajectory in its metrics. Downloads started strong at 53K in the first week of April but experienced a gradual decline, bottoming out at around 28K in mid-May before recovering to 42K by the end of June. Revenue fluctuated slightly, peaking at $1.1K in early April and maintaining a range between $800 and $1.1K throughout the quarter. Weekly active users followed a similar pattern, starting at 113K and dipping to 85K in late May but climbing back to 112K by the end of June.
Gossip Harbor®: Merge & Story by Microfun Limited showed consistent revenue, ranging from $28K to $35K. Downloads peaked at nearly 20K in late May after a steady increase from 9.5K in early April. Weekly active users mirrored this growth, rising from 38K to 53K by the end of May and maintaining around 48K through June.
Good Pizza, Great Pizza from TAPBLAZE showed a steady decline in downloads, starting at 12K in early April and falling to around 5.9K by mid-June before a slight recovery to 7.3K by the end of June. Revenue remained relatively stable, fluctuating between $300 and $500. Weekly active users decreased from 65K to 39K over the quarter, with a slight uptick to 43K in the final week of June.
Toca Boca Jr by Piknik experienced significant fluctuations in downloads, peaking at 12K in mid-May before dropping to 3.6K in mid-June and recovering to 6K by the end of the quarter. Revenue remained steady, ranging from $900 to $1.1K. Weekly active users showed a similar trend, peaking at 88K in late May and then declining to 62K by mid-June, with a slight increase to 66K at the end of June.
Cooking Madness-Kitchen Frenzy from ZenLife Games Pte. Ltd. saw varied download numbers, starting at 4.7K and peaking at 11.8K in late May before stabilizing around 5K by the end of June. Revenue ranged from $350 to $710, with a peak in early April. Weekly active users increased from 50K to 62K by mid-June, maintaining around 63K through the end of the quarter.
For more detailed insights and data, visit Sensor Tower.